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12's.. whats it take??

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Old 05-15-2006, 03:12 PM
  #11  
Quicktime_GT
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Default RE: 12's.. whats it take??

I too believe that 12's are possible with no internal mods... I think with slicks control arms and 4.10s I'd be in either low 13's or high 12's.
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Old 05-15-2006, 03:20 PM
  #12  
PerformanceRed4.6
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Default RE: 12's.. whats it take??

i ran 12.9 with 4.10 gears, full exhaust, 100 shot of nitrous, street tires. tb and plenum

shooting for 11.99 by end of summer with, 125 shot of nitrous and some cams as well as drag radials and suspension work
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Old 05-15-2006, 04:32 PM
  #13  
procs2v
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Default RE: 12's.. whats it take??

full bolt ons and cams you should be in the 12.9 range to 12.60range. I have been a 12.21 with the mods in my sig was trying to get in the 11 be the hot weather slowed me down to 12.30's went a 12.30, 31, 33 all in a row last sunday. With headers I should be in the 12's on motor and 11's on spray. Quaterhorse was running 12.70 with a non pi car with bolt ons and a cam and pi heads.
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Old 05-15-2006, 05:21 PM
  #14  
krm486
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Default RE: 12's.. whats it take??

This is easy.. The following mods are what every car needs to be a successful 12 second car:

1. The biggest APC decal you can possibly find to put on the hood.
2. Green neon lights regardless of what color the car is.
3. 12 inch non-functional tach.
4. Oversized body kit that is not made for your car but with a little fabrication will work. Primer colored.
5. 14 inch fart can.

He He.. Sorry couldn't help myself. But seriously, It can be done but will take some time and money. Easier to go F.I. IMO.
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Old 05-15-2006, 06:23 PM
  #15  
2000GT4.6
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Default RE: 12's.. whats it take??

Dunno why you guys are thinking it takes ported heads/forged internals or even camshafts to run 12s N/a.

A 12.99 counts as 12s. Jdaniel ran a 13.0x on his GT with full boltons, a 4.10 gear, and some drag radials.

Plenty of others have ran in the high 12s with just boltons. With full slicks it would be super easy.

LTs, X, catback, CAI, inlet tube, t/b, plenum, u/d pulleys, full synthetic fluids, and gears should net a 12.99 on drag radials. If you can't quite get there throw in a set of cams.

No reason you cannot break into the 12s with a 33xx~ pound car making 285~ rwhp and 30x RWTQ
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Old 05-15-2006, 07:02 PM
  #16  
03sonicgt
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Default RE: 12's.. whats it take??


ORIGINAL: 2000GT4.6

Dunno why you guys are thinking it takes ported heads/forged internals or even camshafts to run 12s N/a.

A 12.99 counts as 12s. Jdaniel ran a 13.0x on his GT with full boltons, a 4.10 gear, and some drag radials.

Plenty of others have ran in the high 12s with just boltons. With full slicks it would be super easy.

LTs, X, catback, CAI, inlet tube, t/b, plenum, u/d pulleys, full synthetic fluids, and gears should net a 12.99 on drag radials. If you can't quite get there throw in a set of cams.

No reason you cannot break into the 12s with a 33xx~ pound car making 285~ rwhp and 30x RWTQ
Thank you man, it doesn't take nitrous or a blower to get a gt into the 12's. Just good tasteful mods.
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Old 05-15-2006, 07:15 PM
  #17  
01yellowgt
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Default RE: 12's.. whats it take??

ORIGINAL: 03sonicgt


ORIGINAL: 2000GT4.6

Dunno why you guys are thinking it takes ported heads/forged internals or even camshafts to run 12s N/a.

A 12.99 counts as 12s. Jdaniel ran a 13.0x on his GT with full boltons, a 4.10 gear, and some drag radials.

Plenty of others have ran in the high 12s with just boltons. With full slicks it would be super easy.

LTs, X, catback, CAI, inlet tube, t/b, plenum, u/d pulleys, full synthetic fluids, and gears should net a 12.99 on drag radials. If you can't quite get there throw in a set of cams.

No reason you cannot break into the 12s with a 33xx~ pound car making 285~ rwhp and 30x RWTQ
Thank you man, it doesn't take nitrous or a blower to get a gt into the 12's. Just good tasteful mods.
thats all thats needed power wise. You might get away with less depending on how you drive. Also another thing not to over look is suspension. Throw on some eibach or steeda drag springs or even moroso(spelling?) trick springs, adjustable shocks and adjustable drag struts, u/l control arms, and subframe connectors. and remove the front sway bar at the track
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Old 05-15-2006, 08:27 PM
  #18  
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Default RE: 12's.. whats it take??

im runnin 11's n/a. and i got a 125 shot on it. total street car with full leathers and a/c
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Old 05-16-2006, 12:26 AM
  #19  
code3GT
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Default RE: 12's.. whats it take??


ORIGINAL: quarterhorse

im runnin 11's n/a. and i got a 125 shot on it. total street car with full leathers and a/c
hmmmmm
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Old 05-16-2006, 12:31 AM
  #20  
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Default RE: 12's.. whats it take??

I would love to go 12.99, but i dont even plan on LT's

4.10's,
o/r H,
catback,
UDP's,
TB/Plenum
CA's
maybe find a way to lose some weight,
get a NASTY 60' and hold on [&:]
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