Notices
GT S197 General Discussion This section is for technical discussions pertaining specifically to the V8 variation of the 2005 and newer Ford Mustang.

What would I need to run mid-12's

Thread Tools
 
Search this Thread
 
Old 06-05-2006, 07:33 AM
  #1  
tah
Thread Starter
 
tah's Avatar
 
Join Date: Jun 2006
Posts: 1
Default What would I need to run mid-12's

Just wondering what kind of mods are required to run mid-12 second 1/4 mile runs. I really wanna go N/A if possible. Thanks.
tah is offline  
Old 06-05-2006, 09:17 AM
  #2  
ScreamingYellow
2nd Gear Member
 
ScreamingYellow's Avatar
 
Join Date: Sep 2005
Location:
Posts: 184
Default RE: What would I need to run mid-12's

Full Suspension, Drag Radials... or maybe even slicks, UDP's, Full Exhaust, Intake, custom tune, and a really good driver should have you there. I believe some people have run 12.6's or 12.8's with less mods, just don't know if it is consistent or not.
ScreamingYellow is offline  
Old 06-05-2006, 01:31 PM
  #3  
jt14894
2nd Gear Member
 
jt14894's Avatar
 
Join Date: Jun 2005
Location: Tampa, FL
Posts: 337
Default RE: What would I need to run mid-12's


ORIGINAL: ScreamingYellow

Full Suspension, Drag Radials... or maybe even slicks, UDP's, Full Exhaust, Intake, custom tune, and a really good driver should have you there. I believe some people have run 12.6's or 12.8's with less mods, just don't know if it is consistent or not.

+1
jt14894 is offline  
Old 06-05-2006, 04:15 PM
  #4  
paco_pony
2nd Gear Member
 
paco_pony's Avatar
 
Join Date: Apr 2006
Location: Dallas, TX
Posts: 245
Default RE: What would I need to run mid-12's

tah, I built a simulation model for mod's to the 05/06 mustang.

adding cai, exhaust (lth, x-pipe), 4.1 gears and drag radials for traction should get you the following

time
0-60 3.96
60 ft 1.7
1/8 7.89
1/4 12.46


by my estimates parts and labor should run you around $3300. not a bad investment for a full second in the 1/4 mile
paco_pony is offline  
Old 06-05-2006, 06:11 PM
  #5  
AmericanMuscle4.6GT
5th Gear Member
 
AmericanMuscle4.6GT's Avatar
 
Join Date: Jan 2006
Location:
Posts: 4,333
Default RE: What would I need to run mid-12's

what is this simulator u speak of? u said something about it in another post.

DAMN. thats quick. sounds too good to be true, to be honest. by that logic, ported heads and a couple little bolt ons would get it to run 12 flat. hmmmmmmmmmm.
AmericanMuscle4.6GT is offline  
Old 06-05-2006, 06:35 PM
  #6  
chevykiller
I ♥ Acer
 
chevykiller's Avatar
 
Join Date: Nov 2005
Location:
Posts: 1,585
Default RE: What would I need to run mid-12's

A fast car...lol j/k

PM Ron (spyder) he has the absolute scoop on running quick n/a.

Mark
chevykiller is offline  
Old 06-05-2006, 06:54 PM
  #7  
paco_pony
2nd Gear Member
 
paco_pony's Avatar
 
Join Date: Apr 2006
Location: Dallas, TX
Posts: 245
Default RE: What would I need to run mid-12's

yeah it does seem quick, but I've heard lot's of anecdotes of guys with gears, cold air, exhaust and slicks getting well into the 12's.

maybe some folks with these mod's can post actual results.

as for the heads, i've seen an article on livernois heads adding 40+ rwhp. so 12 flat don't seem that far off.

regarding the simulator, it's something I built in VBA/Excel. I am hoping my buddy and I can get it posted on our webiste this week. when we do I'd appreciate you guys taking a look and giving us some feedback on how we can improve it.
paco_pony is offline  
Old 06-05-2006, 07:37 PM
  #8  
allfyre
3rd Gear Member
 
allfyre's Avatar
 
Join Date: Jun 2005
Location:
Posts: 571
Default RE: What would I need to run mid-12's

I would think that with the basics (intake, exhaust & tune) plus gears, slicks & pulleys, maybe a little suspension then your car should be capable but you're still going to need the skills (I think this is MY problem at the track.)

I've just got the intake/tune/exhaust & my car is supposedly capable of a 12.8 sec run (that's what I ran on the dyno anyway, but who knows how accurate that is) but I haven't been able to get better than 13.4 on actual tarmac. I think mainly due to the lack of skills.
allfyre is offline  
Old 06-05-2006, 07:44 PM
  #9  
ren274u
3rd Gear Member
 
ren274u's Avatar
 
Join Date: Aug 2005
Location:
Posts: 676
Default RE: What would I need to run mid-12's

i would say, intake, tune, gears, longtubes, udp, and aluminum driveshaft with get you there on stock rubber. Thats what im hopping for, all i need now is the driveshaft and longtubes, i should be around 12.5, lower with some better tires
ren274u is offline  
Related Topics
Thread
Thread Starter
Forum
Replies
Last Post
JimC
Street/Strip
15
10-07-2015 07:02 PM
heslekrants
Street/Strip
11
09-23-2015 04:02 PM
TorinoCobra070
SVT Forums
8
09-18-2015 10:34 AM
MusicCity615
General Tech
7
09-12-2015 07:05 AM
uedlose
Archive - Parts For Sale
0
09-10-2015 03:30 PM



Quick Reply: What would I need to run mid-12's



All times are GMT -5. The time now is 02:31 AM.