Notices
2005-2014 Mustangs Discussions on the latest S197 model Mustangs from Ford.
Sponsored by:
Sponsored by:

Drivetrain loss, does it change with mods?

Thread Tools
 
Search this Thread
 
Old 12-17-2007, 10:35 AM
  #1  
UrS4
4th Gear Member
Thread Starter
 
UrS4's Avatar
 
Join Date: Mar 2006
Location: CA
Posts: 1,313
Default Drivetrain loss, does it change with mods?

I have a newbie question on a subject that has been baffling me for a while now.

Mustang GT stock crank hp is 300.
Put it on a dyno and on average a 5 spd manual will crank out 265whp.
Okay, that is a 12% drivetrain loss. Makes sense.

You slap on some bolt on and now the dyno spins to 315whp. Awesome!

So what is your crank hp number?

Do you still have the 12% drivetrain loss? So your crank hp is now 358?

Wouldn't it actually be 350 hp? It was only 35 hp when the car was stock yielding the 12% loss. Whyare your drivetrain losses a percentage of your whp? Doesn't it take the same amount of power to spin your accessories and drivetrainafter you added LTs, CAI+tune, etc.

Lets expand this into higher numbers, say from a stock GT500. Stock crank number is 500hp. A 15% loss is 425whp. Now you do CAI+Tune, LTs, X-pipe, pulley swap and now you are at 500whp so do you still only have a 75 hp drivetrain loss or do you now have a 88 hp loss because of the 15%?

You and I have seen plenty of people say that the drivetrain % loss is static. Whatever your whp number is just figure 12-15% loss.

I would argue that if it took only 35 hp to spin everything that that number would stay static and not the % of whp.

I understand that going from NA to FI can change you drivetrain loss as it take hp to turn a blower but once you have that new number why would it change after a tune or LTs?

Thanks for setting me straight.

UrS4 is offline  
Old 12-17-2007, 10:41 AM
  #2  
marcuskeeler
5th Gear Member
 
marcuskeeler's Avatar
 
Join Date: Sep 2006
Posts: 3,401
Default RE: Drivetrain loss, does it change with mods?

Think of it in a different way.

Irrespective of the power of the motor, it would take, let's say, 50hp to get the wheels to run at 75mph. So you see, the motive force doesn't even enter the equation.
The mods you do which affect the driveline loss would be limited to stuff like heavier/lighter wheels, gearbox/clutch swaps, drive shaft swaps and rear end gears.

intrinsic losses on the motor itself, blower drive, under drive pulleys etc, aren't classed as driveline losses. They are losses experienced incrank HP losses.
marcuskeeler is offline  
Old 12-17-2007, 01:37 PM
  #3  
99flhr
2nd Gear Member
 
99flhr's Avatar
 
Join Date: Aug 2007
Location:
Posts: 431
Default RE: Drivetrain loss, does it change with mods?

[quote

You and I have seen plenty of people say that the drivetrain % loss is static. Whatever your whp number is just figure 12-15% loss.

I would argue that if it took only 35 hp to spin everything that that number would stay static and not the % of whp.

[/quote]

Here`s a simple way to look at it,
V6 & V8 Mustang, essentially the same car, with the same built in "losses" Yet when you add the extra 100hp of the GT you still lose 12 to 15 percent, same as the six.

If your theory were correct, the percentage of loss would be much lower for the eight.
99flhr is offline  
Old 12-17-2007, 01:44 PM
  #4  
marcuskeeler
5th Gear Member
 
marcuskeeler's Avatar
 
Join Date: Sep 2006
Posts: 3,401
Default RE: Drivetrain loss, does it change with mods?

Who says you still lose 10-15% when you add extra power ? That's funny It'sa basic approximation is all. Don't get fixated on the percentage too much.

If your theory were correct, the percentage of loss would be much lower for the eight.
But with more power going into a fixed loss drivetrain, the percentage WILL be lower.

It's a basic concept. Take it to the MAXIMUM Extreme.....

Mustang, 300hp. Say a loss of about 40hp lost through the drivetrain hence 14%

install the new procharger super/turbo/nitrous charger and get 1,000,000 hp ([8D]). So, by your reckoning the drivetrain suddenly now takes 140,000 HP to turn the wheels??? [&:]
marcuskeeler is offline  
Old 12-17-2007, 02:05 PM
  #5  
99flhr
2nd Gear Member
 
99flhr's Avatar
 
Join Date: Aug 2007
Location:
Posts: 431
Default RE: Drivetrain loss, does it change with mods?

I agree with your "approximation", these are not hard and fast rules.

Anybody know what rwp is on a Mustang 4.0?

Had a BMW Z-3 2.8, these are available with engines rated between 170 & 315 hp. When dyno`d all modelsexihibited roughly the same% ofloss.
99flhr is offline  
Old 12-17-2007, 02:29 PM
  #6  
acascianelli
5th Gear Member
 
acascianelli's Avatar
 
Join Date: Jul 2006
Location: Sterling Heights, MI
Posts: 4,409
Default RE: Drivetrain loss, does it change with mods?

ORIGINAL: 99flhr

Anybody know what rwp is on a Mustang 4.0?
~165whp / ~200wtq
acascianelli is offline  
Old 12-17-2007, 04:54 PM
  #7  
UrS4
4th Gear Member
Thread Starter
 
UrS4's Avatar
 
Join Date: Mar 2006
Location: CA
Posts: 1,313
Default RE: Drivetrain loss, does it change with mods?

ORIGINAL: marcuskeeler

Who says you still lose 10-15% when you add extra power ? That's funny It'sa basic approximation is all. Don't get fixated on the percentage too much.

If your theory were correct, the percentage of loss would be much lower for the eight.
But with more power going into a fixed loss drivetrain, the percentage WILL be lower.

It's a basic concept. Take it to the MAXIMUM Extreme.....

Mustang, 300hp. Say a loss of about 40hp lost through the drivetrain hence 14%

install the new procharger super/turbo/nitrous charger and get 1,000,000 hp ([8D]). So, by your reckoning the drivetrain suddenly now takes 140,000 HP to turn the wheels??? [&:]
So the driveline losses are a static number generated when the car is bone stock. Things that will decrease this number is lightening the components that make up the driveline, correct? Like driveshafts, brake rotors, wheels, etc. And when you add power you are not decreasing the driveline losses but mathmatically you are reducing the percentage lost vs whp, correct?

Iunderstand it is an approximation, I guess the only way to know is take Fords word about the crank hp, even though they seem to sand bag sometimes, and then have a perfectly calibrated and operated dyno to get an accurate %.

I just thought it was funny when people put bigger blowers, pullies, etc. and had doubled their whp and when asked what their crank hp, some would respond sayin well 15% loss so crank number would be grossly overrated.
UrS4 is offline  
Old 12-17-2007, 05:11 PM
  #8  
marcuskeeler
5th Gear Member
 
marcuskeeler's Avatar
 
Join Date: Sep 2006
Posts: 3,401
Default RE: Drivetrain loss, does it change with mods?

So the driveline losses are a static number generated when the car is bone stock. Things that will decrease this number is lightening the components that make up the driveline, correct? Like driveshafts, brake rotors, wheels, etc. And when you add power you are not decreasing the driveline losses but mathmatically you are reducing the percentage lost vs whp, correct?
Yes, that's exactly as I see it.

Ithink the generic 15% driveline loss has become the accepted figure for an average stock vehicle. The bigger the car the more powerful the motor +more weighty the components = the higher the losses. So it kind of averages out.

The only wayI see a driveline making more losses by having extrapower pushed through it would be from the components being stressed, like gears running tighter under the stress etc. Not much though I'm sure.
marcuskeeler is offline  
Old 12-17-2007, 05:17 PM
  #9  
MrSandman
5th Gear Member
 
MrSandman's Avatar
 
Join Date: Oct 2006
Location: MO
Posts: 3,235
Default RE: Drivetrain loss, does it change with mods?


It's closer to 185 rhp, I believe.. unless a CAI and tune gave me 33 Hp.


ORIGINAL: acascianelli

ORIGINAL: 99flhr

Anybody know what rwp is on a Mustang 4.0?
~165whp / ~200wtq
MrSandman is offline  
Related Topics
Thread
Thread Starter
Forum
Replies
Last Post
AMAlexLazarus
AmericanMuscle.com
21
04-04-2020 02:16 PM
whatsup62
5.0L GT S550 Tech
2
10-16-2015 03:07 PM
97SN95GT
4.6L (1996-2004 Modular) Mustang
4
09-13-2015 09:45 PM
Luke9222
New Member Area
7
09-04-2015 06:46 AM
AMAlexLazarus
AmericanMuscle.com
0
09-02-2015 08:59 AM



Quick Reply: Drivetrain loss, does it change with mods?



All times are GMT -5. The time now is 10:00 PM.