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Mods/Quarter mile time

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Old Feb 9, 2008 | 12:11 PM
  #1  
tylerl90's Avatar
tylerl90
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Default Mods/Quarter mile time

How much would the following mods approximatelytake off your 1/4 mile time?


Longtube headers, O/R midpipe, catback, 4.10 gears(auto), Trick Flow intake, JLT CAI
Old Feb 9, 2008 | 12:39 PM
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timeformiller44
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Default RE: Mods/Quarter mile time

depends..are u an auto or a stick, convertable or a couple and do you have other mods? what tires will you be using? and are you lowered?
Old Feb 9, 2008 | 12:50 PM
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Default RE: Mods/Quarter mile time

ORIGINAL: timeformiller44

depends..are u an auto or a stick, convertable or a couple and do you have other mods? what tires will you be using? and are you lowered?
Auto. Coupe. DR's. Not lowered.
Old Feb 9, 2008 | 01:04 PM
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timeformiller44
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Default RE: Mods/Quarter mile time

with a good tune as well u could hit 8.8 - 8.5 area in the 1/8
Old Feb 9, 2008 | 01:08 PM
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Default RE: Mods/Quarter mile time

he said "take off" his time [>:] those things dont really matter to his question.


OP
that is basically full boltons and gears, which is usually good for about a half second on a 2v considering you drive the same before and after. since you didnt list any launch mods (u already have the DR's) i would expect your 60' not to change much, or maybe go up slightly at first since the car is more powerful and u need to refind ur sweetspot for the launch



EDIT: isnt the trickflow for a 5.0? it more depends now if ur a fox or a sn95, but i would still say around a half second to a second on a 5.0
Old Feb 9, 2008 | 01:12 PM
  #6  
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timeformiller44
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Default RE: Mods/Quarter mile time

they have a trickflow for the 4.6
Old Feb 9, 2008 | 01:29 PM
  #7  
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Default RE: Mods/Quarter mile time

eh, ive been out of the 4.6 game for awhile. but i would expect the 5.0 to see better reductions than a 4.6
Old Feb 9, 2008 | 03:28 PM
  #8  
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timeformiller44
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Default RE: Mods/Quarter mile time

depends if the 4.6 has heads or cams or heads and cams.. im sure the intake would do quite well
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