mods for auto x
#3
RE: mods for auto x
ORIGINAL: jrhykushi
brakes
brakes
#5
RE: mods for auto x
ORIGINAL: SeanoStang
i was thinking that too
the brakes seem good
i was gonna do strut brace
i was thinking that too
the brakes seem good
i was gonna do strut brace
How much are you willing to spend? Dampers cost $550. Also autocross isn't the right word for it... in most of the world this means Rally Racing.
#8
RE: mods for auto x
Personally, I think the first and biggest improvement to the car for AutoX would be tires. Depending on if you care what class you end up in, wider will help (but may bump your class). At the least, something good and sticky will make a huge improvement. I would expect a helmet to be required, and I'd get a decent pair of shoes (for you, in addition to the new "shoes" for the car). From what I've read/seen, strut bar not really necessary at the level we're talking about - I'd look to suspension mods next if that's the direction you're headed.
Cliffy
Cliffy
#10
RE: mods for auto x
Here is a little help on what stock class is.
Stock –
This category includes mass-produced, common vehicles that may be
“daily drivers” (cars used for normal, everyday driving). Stock Category cars
compete in their “factory” configuration with a minimal number of allowances (not
requirements) such as:
Removal of spare tire and tools
Front anti-roll bar(s)
Suspension/wheel alignment using standard adjustments
High-performance DOT tires (including competition R-compounds)
Shock absorbers/struts (2 external adjustments maximum)
Competition-type seat belts (no shoulder belts in open cars)
Brake linings (pads/shoes)
Air filter element (the “throw-away” part)
“Cat”-back exhaust systems
Wheels of standard size (diameter, width, and offset within ¼”)
Roll bar/cage
Gauges, indicator lights, etc.
Please refer to the SCCA® National Solo® Rules for more details and specifics.