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0-60 Time after mods...

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Old 07-15-2008, 10:25 PM
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07torchredgt
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Default 0-60 Time after mods...

Ok , so a stock 5 speed 07 GT should optimally run 5-5.3 seconds to 60mph... and the 1/4 mile around 13.5..


My question is has anyone timed their stang 0-60 after their mods... Im curious of what to expect if i were to go from 3.55s to 4.10s, and add a brenspeed 91 tune and UDP's.


Is 4.5 seconds to 60mph, asking for too much?
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Old 07-15-2008, 10:39 PM
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TheRebel
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Default RE: 0-60 Time after mods...

Well, I was only getting about 5.6 0-60 before mods. I'll try to time it with CAI and Tune. I'd say I'm closer to the 5.3 range now. But I'm an auto also.
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Old 07-15-2008, 10:40 PM
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howarmat
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Default RE: 0-60 Time after mods...

0-60 times really dont mean squat.....1/4 times mean everything....you can knock a couple tenths off (.3) the quarter mile time
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Old 07-15-2008, 10:41 PM
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07torchredgt
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Default RE: 0-60 Time after mods...

I was also curious...Would LCA's \ UCA's really make much of a difference in times? How much harder do they help you launch?
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Old 07-15-2008, 10:46 PM
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Riptide
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Default RE: 0-60 Time after mods...

I'm guessing 0-60 times matter more in a street race than they do at a track, or on this board for that matter. It must mean something since almost every major mag uses it as one of their tests when they review a car.
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Old 07-15-2008, 11:03 PM
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howarmat
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Default RE: 0-60 Time after mods...

yes those suspension parts will help you hook much better and get better track times.

The reason a 0-60 time really is useless is becuase you are only running for a couple seconds, yes they are part of the overall picture but most people on here are not going to know their 0-60 time, they will know their 60 ft and 1/4 and maybe 1/8 times
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Old 07-15-2008, 11:05 PM
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Riptide
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Default RE: 0-60 Time after mods...

A couple of seconds 0-60 howarmat? Where can I get a car like yours?
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Old 07-15-2008, 11:19 PM
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howarmat
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Default RE: 0-60 Time after mods...

haha....ok 4-5 seconds....but still i am not even out of 2nd gear with 4.10s.....i think last time i checked the gtech said 4.3. I have never considered them accurate though
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Old 07-15-2008, 11:20 PM
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TheRebel
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Default RE: 0-60 Time after mods...

I wouldn't say 0-60 is useless. There is the fun factor of it. We can't always run our cars full out for 1/4 mile but almost everyone has access to a highway were 60mph is legal. Of course it can be hard to find somewhere where you can come to a complete stop and then accelerate to 60 without running into traffic.
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Old 07-15-2008, 11:44 PM
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A_Drunken_Llama
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Default RE: 0-60 Time after mods...

^ here's a situation
stopping at a traffic light at the intersection of a road and a highway feeder, then u're gonna go from 0-60...ta da!

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