4.6L (1996-2004 Modular) Mustang Technical discussions on 1996-2004 4.6 Liter Modular Motors (2V and 4V) within.

best mod to get

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Old 07-23-2008, 07:07 AM
  #1  
dh04 red gt
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Default best mod to get

After spending money on all my mods I have came to the conclusion that the best mod is the driver mod. When I first got my car I was a little disapointed on the actual performance of the car. Thinking it was slow because lack of power. I changed gears, sct tune full exhaust ,plenium and intake, and others in my sig. Yes they made the car faster but just felt the car had more. so I had my buddy drive it and wow what a difference felt like a totaly different car. So I have been practicing my shifting and got it down and also practicing at what rpm the car likes to shift at. Big difference it feels alot faster than any one mod that I put on. So in my opinion the best mod would be the driver mod.
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Old 07-23-2008, 07:23 AM
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H0SS302
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Default RE: best mod to get

ok? do you think its faster because you where in the passenger seat while he was driving..? you know a car does not feel as fast when your driving right...
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Old 07-23-2008, 07:44 AM
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dh04 red gt
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Default RE: best mod to get

No I think its faster because after practicing my shifting I can get to 100 alot faster. Still not ready for the track but with a little more practice I will be ready. Then I'm going to the track to see what I can do.
ORIGINAL: H0SS302

ok? do you think its faster because you where in the passenger seat while he was driving..? you know a car does not feel as fast when your driving right...
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Old 07-23-2008, 11:18 AM
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jwarner0297
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Default RE: best mod to get

the track is a great way to get experience, you only pay to get in, not per run. While there learn from others about shifting, etc. Also its much better cause you won't get pulled over for "excessive acceleration", "reckless Driving", or speeding
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Old 07-23-2008, 11:52 AM
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Racing2fast
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Default RE: best mod to get

x's 2

Your a little backwards

The TRACK is where you want to play and practice, that way you have time slips, and you can check everything against the timers, and previous slips. Sometimes what feel's faster, isnt always quicker! I had runs where I left w/ almost no squeel, thought I was cookin, and ran slower than a past run where I had spun off the start slightly. It's all about exp. and time behind the wheel, and being able to compare run after run 60' 300' ect..ect.. at a time.

ps. Reaction time is important as well, You can have a 12sec car, and if you dont leave, get beat by a slower performing car cause he left first!


Do your testing/racing at the track!
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