4.6L (1996-2004 Modular) Mustang Technical discussions on 1996-2004 4.6 Liter Modular Motors (2V and 4V) within.

0-60 question

Thread Tools
 
Search this Thread
 
Old Sep 16, 2006 | 04:41 AM
  #1  
orangedrp007's Avatar
orangedrp007
Thread Starter
2nd Gear Member
 
Joined: Jul 2006
Posts: 229
From:
Default 0-60 question

what would increase my 0-60 time the most......4.1 gears + udp's or lt headers + o/r x-pipe?
Old Sep 16, 2006 | 04:49 AM
  #2  
1BAD3V's Avatar
1BAD3V
6th Gear Member
 
Joined: Nov 2005
Posts: 6,828
From: Clarksville TN
Default RE: 0-60 question

I think gears lower your 1/4 mile time about .2, and then UDP', I think are about .1 or .2. I'd go with UDP and gears. Best bang for the buck if you ask me.
Old Sep 16, 2006 | 04:51 AM
  #3  
orangedrp007's Avatar
orangedrp007
Thread Starter
2nd Gear Member
 
Joined: Jul 2006
Posts: 229
From:
Default RE: 0-60 question

sounds good thanx
Old Sep 16, 2006 | 04:53 AM
  #4  
St4ng07's Avatar
St4ng07
4th Gear Member
 
Joined: Mar 2006
Posts: 1,066
From:
Default RE: 0-60 question

udp's do not give more hp then headers! 4.10's+o/r xpipe+ longtube headers is good for I'd say .5 seconds.
Old Sep 16, 2006 | 05:08 AM
  #5  
1BAD3V's Avatar
1BAD3V
6th Gear Member
 
Joined: Nov 2005
Posts: 6,828
From: Clarksville TN
Default RE: 0-60 question

Nobody said UDP's give more than headers, I said UDP's and gears would knock off more time than headers and x-pipe. He was asking times, not hp.
Old Sep 16, 2006 | 07:02 AM
  #6  
geetee03's Avatar
geetee03
5th Gear Member
 
Joined: Oct 2005
Posts: 2,023
From:
Default RE: 0-60 question

what would increase your 0-60 the most would be 4.10's. what would decrease it the most would be sticky tires.
Old Sep 16, 2006 | 01:31 PM
  #7  
laserred38's Avatar
laserred38
5th Gear Member
 
Joined: Apr 2006
Posts: 4,273
From: San Leandro, CA
Default RE: 0-60 question

ORIGINAL: geetee03

what would increase your 0-60 the most would be 4.10's. what would decrease it the most would be sticky tires.
huh?
Old Sep 16, 2006 | 04:03 PM
  #8  
Brute03's Avatar
Brute03
5th Gear Member
 
Joined: Jan 2006
Posts: 2,504
Default RE: 0-60 question


ORIGINAL: laserred38

ORIGINAL: geetee03

what would increase your 0-60 the most would be 4.10's. what would decrease it the most would be sticky tires.
huh?
i think he's right, because with 4.10's i don't think you can hit 60 in 2nd, so that would mean an extra shift thus slowing your 0-60 a bit
Old Sep 16, 2006 | 04:20 PM
  #9  
72MachOne99GT's Avatar
72MachOne99GT
2010 Blue Ball Award Recipient
 
Joined: Dec 2004
Posts: 7,907
From: Eskimo Village, Indiana *No Igloo*
Default RE: 0-60 question

4.10's+DR's will be the fastest 0-60 time other than F/I

With 4.10's and heated up DR's, youre going to be able to freaking jump off the line so much harder than you would with the stock gears and DR's that the shift from 1-2 at about 50 mph will not decrease the time (or you could run 1st out to about 6500 and see if you hit 60)

however, this all brings into account the question I have asked before..

what is the best technique for a 0-60 mph time...
? a launch with a bit more spin than usual, or a heated up launch with no spin?

cause if you think about how a 60' time affects the trap.. more spin = higher MPH,, less spin = lower mph..so which is gonna bring 60MPH first??
TOO MANY VARAIBLES FOR ME!
Old Sep 16, 2006 | 07:10 PM
  #10  
St4ng07's Avatar
St4ng07
4th Gear Member
 
Joined: Mar 2006
Posts: 1,066
From:
Default RE: 0-60 question

im sorry...but udp's wont improve times more then headers. Udp's give hp while headers give hp and torque.



All times are GMT -5. The time now is 09:45 PM.