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modding list for 3v 4.6

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Old 08-14-2007, 11:08 PM
  #11  
TheDarkPath
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Default RE: modding list for 3v 4.6

ORIGINAL: s197richie

to get to the 13s all you need is the ignition key lol...
...but yeah it would be a good idea, we'd have to figure short gearing in as well as hp and suspension mods...
...I've been posting that a good "stage one" setup, should be good for high 12s with good driving and conditions, would be:
MT: CAI/tuner combo, DRs, 4.10s, rear ca's
AT: CAI/tuner combo, DRs, 3.73s, rear ca's, stall converter

*cough*
I ran high 12s without DRs, gears, or a stall in my auto.
I can't wait until Ihave some time to get back to the track with my DRs and 4.10s.

There are so many different ways of getting into the 12s N/A, that's just not something that could easily be agreed on. Now 11s is a different story. I don't know of anyone who's hit 11s N/A (I don't count nitrous as being N/A) but judging from what some have run N/A and things that they could feasibly do still, the necessary parts list could be compiled but at that point, it'd be much more cost effective to go FI. That's where preference comes into play. Even the list of stuff needed for a FI 11-second car would be a debate in and of itself since there are many ways to do it and many opinions on supporting mods/upgrades. There are ways of doing it cheap and ways of doing it right.

I suppose someone could formulate lists of options for each class (13-second (stock), 12-second (basic bolt-ons), 11-second (not-so-basic bolt-ons), 10-second (not many stock parts left), etc) that takes into account power-adding parts, suspension, gearing, drivetrain, and supporting upgrades for durability and longevity. The only true way to back this up would be with some timeslips. Unfortunately, I will probably never have an 11-second recipe for this car but I definitely will have step-by-step accounts for everything from high-13s to very low (hopefully) 12s once I finish my car off with a spydershaft and PI multi-disk TC (unsure of stall speed but probably around 3200) and some rear roush springs with adjustable shocks/struts at the corners.
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Old 08-14-2007, 11:54 PM
  #12  
BillyBobJoe
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Default RE: modding list for 3v 4.6

stock 3.55: ds, slicks, intake/tune, swaybar delete, welcome to the 12s
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Old 08-15-2007, 12:36 AM
  #13  
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Default RE: modding list for 3v 4.6

mid to high 13's: stock
low 13's: intake/tune
high 12's: intake/tune/pullies/gears/cmdp's/tires
mid 12's: intake/tune/pullies/gears/cmdp's/tires/longtubes
low 12's: intake/tune/pullies/gears/cmdp's/tires/longtubes/cams/mild suspension
high 11's: intake/tune/pulies/gears/cmdp's/tires/longtubes/cams/medium to serious suspension/drivetrain(clutch/flywheel/driveshaft)
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Old 08-15-2007, 01:33 PM
  #14  
TheDarkPath
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Default RE: modding list for 3v 4.6

ORIGINAL: 340hp CS

mid to high 13's: stock
low 13's: intake/tune
high 12's: intake/tune/pullies/gears/cmdp's/tires
mid 12's: intake/tune/pullies/gears/cmdp's/tires/longtubes
low 12's: intake/tune/pullies/gears/cmdp's/tires/longtubes/cams/mild suspension
high 11's: intake/tune/pulies/gears/cmdp's/tires/longtubes/cams/medium to serious suspension/drivetrain(clutch/flywheel/driveshaft)
High 12s (auto): pullies, front swaybar delete, intake/tune w/ 93 octane, LCAs,o/r h

I didn't know if your list was from your experience but gears, cmdp's, andtires aren't needed for high 12s. It'd take even less than what I had when I ran high 12s for a well-driven manual to run the same.

That reminds me...should "good driver mod" be added to the manual parts lists?
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Old 08-15-2007, 02:48 PM
  #15  
sleeper2
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Default RE: modding list for 3v 4.6

The timeslip spreadsheet at the top of this forum is pretty helpful. When you click on the entry it provides further details. It can be arranged in order of faster times. Maybe this spreadsheet could be tweaked somehow.

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Old 08-15-2007, 04:22 PM
  #16  
howarmat
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Default RE: modding list for 3v 4.6

ORIGINAL: TheDarkPath

ORIGINAL: 340hp CS

mid to high 13's: stock
low 13's: intake/tune
high 12's: intake/tune/pullies/gears/cmdp's/tires
mid 12's: intake/tune/pullies/gears/cmdp's/tires/longtubes
low 12's: intake/tune/pullies/gears/cmdp's/tires/longtubes/cams/mild suspension
high 11's: intake/tune/pulies/gears/cmdp's/tires/longtubes/cams/medium to serious suspension/drivetrain(clutch/flywheel/driveshaft)
High 12s (auto): pullies, front swaybar delete, intake/tune w/ 93 octane, LCAs,o/r h

I didn't know if your list was from your experience but gears, cmdp's, andtires aren't needed for high 12s. It'd take even less than what I had when I ran high 12s for a well-driven manual to run the same.

That reminds me...should "good driver mod" be added to the manual parts lists?
Yes that is a must i think for most lists.
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Old 08-15-2007, 04:29 PM
  #17  
Sleeper05
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Default RE: modding list for 3v 4.6

Having done every bolt-on modification possible, I would gladly put together a compilation.
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Old 08-15-2007, 11:56 PM
  #18  
explict
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Default RE: modding list for 3v 4.6

I think this is a good Idea and people can get an idea of what the need.
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